Environment Design / Projects

06.04.2023 - ..2022
Angelyn Valencia / 0349573
Environment Design / Bachelor of Design (Hons) in Creative Media
Projects


INSTRUCTIONS



Project 1: Exterior and Landscape Design

In Project 1, my initial idea was to create an abandoned mall. But after weeks of feedback, nothing seemed to get better even tho I tried a lot of things. I felt like it wasn't working because a mall building is too simple, even though I added a more complex environment. Eventually, I decided to create an abandoned amusement park. I scratched my initial idea and started over and drew 6 compositions. 
Figure 1.0 Exterior and Landscape Design

Project 2: Interior and Set Design

As for the interior, I decided to focus on one of the tents and make it special in a way. I thought everything was abandoned so I made this one tent mysteriously operational, as if it was frozen in time. I made it into a fortune teller's tent because I thought it connects strongly to the spiritual world and fits my vision well hen I said frozen in time. This fortune teller's tent includes magic crystal ball, candles, shelves, books, tarot cards, etc inside it. 
Figure 1.1 Interior and Set Design

Final Art Bible (Environment and Characters)

The final art bible is a compilation between Game Art characters and Environment Design. 

Figure 1.2 Art Bible


REFLECTION

This module has been a valuable learning experience for me. I learned a lot throughout this module and faced some challenges, especially with time management and technical issues that slowed my progression. I also did a lot of revisions that doesn't seem to be enough but enough to make me drained halfway through the module. This module taught me how to create a world/concept art in terms of environment design, both exterior and interior. Despite all the setbacks I faced, I can say that I have learned a lot, making this module highly important and valuable to my personal growth and future.




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