ILLUSTRATION & VISUAL NARRATIVE / TASK 3

8.10.2021 - 25.11.21
Angelyn Valencia / 0349573 / Bachelor of Design (Hons) in Creative Media
Illustration & Visual Narrative
Task 3


LECTURES

Storytelling basics
  • Central theme: It’s the main idea or underlying meaning. Often, it’s the storyteller’s personal opinion on the subject matter.
  • Major Theme: An idea that is intertwined and repeated throughout the whole narrative.
  • Minor Theme: An idea that appears more subtly, and doesn’t necessarily repeat.
  • Conflict: The conflict is what drives the story. It’s what creates tension and builds suspense, which are the elements that make a story interesting.
  • Characters: A story usually includes a number of characters, each with a different role or purpose.
  • Central Characters: when these characters are vital to the development of the story. The plot revolves around them.
  • Protagonist: The protagonist is the main character of a story.
  • Antagonist: Antagonists oppose protagonists, standing between them and their ultimate goals
  • 3-Act Structures
Figure 1.1 3-Act Structures
1. Setup
The world in which the protagonist exists prior to the journey. The setup usually ends with the conflict being revealed.

2. Rising Tension
The series of obstacles the protagonist must overcome. Each obstacle is usually more difficult and with higher stakes than the previous one.

3. Conflict
The point of highest tension, and the major decisive turning point for the protagonist.

Resolution: The conflict’s conclusion. This is where the protagonist finally overcomes the conflict, learns to accept it, or is ultimately defeated by it. Regardless, this is where the journey ends.

Figure 1.2 3-Act Structure Breakdown

How to come up with ideas?
  • Brainstorming: What's cool? What do I like?
  • Mind mapping: 5W + 1H
  • Practice observing (building a mental library)
    • Watch cartoon/movies
    • Play new games
    • Read new mangas/comics/graphic novel
    • Listen to a different genre of music (ambient/cultural)
Art is a form of communication, between the artist and the rest of the world. Ideas/stories that relate = win an audience.

Transitions in Comics

1. Moment-to-Moment
The visual changes to indicate event.

Figure 1.3 Moment-to-moment

2. Action to action
This transition is much more dynamic and isn't as rigid as moment to moment by utilizing the panel/gutters.

Figure 1.4 Action-to-Action

3. Subject-to-Subject
A cut between to related moments, but focusing on a different subject in the same scene.

Figure 1.5 Subject-to-Subject
4. Scene to Scene
Events that happen in one location, and continuous period of time. A change of location or significant jump in time between panels is considered the end of a scene and the start of a new one.

Figure 1.6 Scene-to-scene
5. Aspect to Aspect
Taking in key details or letting the characters focus wonder. It's a good way to introduce their environment to a reader, though the players eyes perhaps or inviting them to wonder away from the players a bit.

Figure 1.7 Aspect-to-Aspect
6. Symbolic
This transitions deal with the unreal, the felt, and the imagined. Moving the readers from an imagines or recalled space to either another, or a real one.

Figure 1.8 Symbolic
7. Rolling Transitions
Utilizes transition of subject to subject/aspect to aspect instead of panels.

Figure 1.9 Rolling transitions
8. Non Sequitur
These are not common at all, outside of surreal abstract or gag comics. In part because we're likely to infer some kind of meaning even when none was planned, and that leads them to be perceived by readers more like Aspect to Aspect transitions.

Figure 1. 10 Non Sequitur

INSTRUCTION


TASK

Visual Research
Figure 2.1 Visual research

I started out by looking for ideas and examples of horror graphic novels in webtoons.com. I found one that I really like which is "Elena" by Jorge Jaramillo. What I like is the flow of the story from panel to panel, the art style as well as the color schemes used. I also like how he combines 3d and 2d elements in some of the panels.


Story
Figure 2.2 Story

I struggled a bit finding the idea at first so I asked some of my friends to help me with ideas and they suggested making mirror as the main object in the story. I then developed the idea into a story and asked for feedback from Ms. Anis. She told me the idea works, but just make sure that I can show the moment when she realizes she had switched dimensions. But then I made a few changes on the details of the story.

Figure 2.3 Original Sketches

I sketched out my characters and scenes and Procreate to then later trace it on AI for the line art.

Figure 2.4 Line Art in AI

After I’m done with the sketch, I imported it to Adobe Illustrator and did the line art. I struggled a bit using the brushes in AI because I’m not used to how it works. I used the Charcoal brush for all of my line art because I feel like it suits the horror theme more. 

Figure 2.5 Progress

I then continued with the coloring. I used the pen tool and brush tool for some of the details. It wasn’t the style I was going for but it wasn’t possible to do in AI with the amount of time I have left. So I went with the style I did at that moment. 
 
FIgure 2.6 Layer prep for Animation

After I’m done with the Graphic Novel, I had 36 panels in total and I prepped all the layers according to what I’m going to animate on AE. I grouped the layers as well as rearranging it on a landscape base. 

Figure 2.7 Animation Progress

I imported the AI file to After Effects and animated every layer. I adjusted the opacity, scale, rotation, position as well as the timing so everything fits in the whole 3 minutes duration. I then searched for audios and songs that fits the storyline.

Final outcome

Figure 2.8 Final Outcome of Graphic Novel

Read it on Webtoon (use vpn)

Figure 2.9 Final Outcome of Motion Comic



FEEDBACK

Ms Anis said the story works, just make sure that I show how she realized she's in the mirror dimension and not the real world.


REFLECTION

Experience: 
This project was very exciting because I have never done a graphic novel, let alone animating it. I've always wanted to do one and not to mention the horror theme this year, which I love. Although it was a bit frustrating with the amount of time we were given to finish it. I intended mine to have a different style but it wasn't possible to do in AI with the brushes work and the time given. Nevertheless, I did my best with the time I had and applied the things I've learned from the lectures about graphic novel as well as motion comic. It was definitely challenging but it is safe to say that I learned a lot during this project and actually had fun despite all the struggles and setbacks. It was definitely an experience.

Observation:
I see that organization is very important, because graphic novel contains a lot of panels. I'm not very organized when it comes to layers, so this project really taught me the importance of it. I also see that consistency is very important as well as being smart on recycling drawings.

Findings:
I find that there's so much work and effort put into graphic novels and motion comic than what is usually seen. The thought process, idea exploration and execution process behind it are really all a big deal. 

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